public class RelayCommand<T> : ICommand
{
Action<T> _TargetExecuteMethod;
Func<T, bool> _TargetCanExecuteMethod;
public RelayCommand(Action<T> executeMethod)
{
_TargetExecuteMethod = executeMethod;
}
public RelayCommand(Action<T> executeMethod, Func<T,bool> canExecuteMethod)
{
_TargetExecuteMethod = executeMethod;
_TargetCanExecuteMethod = canExecuteMethod;
}
public void RaiseCanExecuteChanged()
{
CanExecuteChanged(this, EventArgs.Empty);
}
#region ICommand Members
bool ICommand.CanExecute(object parameter)
{
if (_TargetCanExecuteMethod != null)
{
T tparm = (T)parameter;
return _TargetCanExecuteMethod(tparm);
}
if (_TargetExecuteMethod != null)
{
return true;
}
return false;
}
// Beware - should use weak references if command instance lifetime is longer than lifetime of UI objects that get hooked up to command
// Prism commands solve this in their implementation
public event EventHandler CanExecuteChanged = delegate { };
void ICommand.Execute(object parameter)
{
if (_TargetExecuteMethod != null)
{
_TargetExecuteMethod((T)parameter);
}
}
#endregion
}
Tuesday, April 12, 2011
Implementing RelayCommand in easiest way
Labels:
Silverlight,
WPF
Related Posts : Silverlight,
WPF






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